

Once you have chosen your background you will be able to put points into your character's attributes, skills and profeciencies. This will put all of the mod's companions into the starting town for you to recruit. To make the starting game a bit easier, you may want to tick the "Gather Companions" box. If you choose my setup then you will spawn with a gambeson and a horse, which gives you an advantage in the eary game.

For me this is the most fun setup, but others may find a different setup more entertaining (some may like to roleplay, some may choose to be a woman with a less privilaged background for added difficulty). This gives him decent attributes, a point in leadership, 3 points in spotting (both are very important), and it makes him a noble. My characters are usually the son of a landless knight, a noble in training and a squire who is out for personal revenge.

These options will change your strength, agility, intelligence and charisma, along with your power strike, weapon master etc. A Dance with Dragonsĭuring Bran Stark's journey north through the haunted forest to the cave of the three-eyed crow, Coldhands kills a small group of foes from the Night's Watch.When you first start the game, you will be greeted by several options which will outline the background of your new character. The betrayers from the Night's Watch reside at Craster's Keep. The mutineers gorge in Craster's cellar and rape his wives. During the feast before the Night's Watch are to leave, Craster and Lord Commander Mormont are killed in the mutiny at Craster's Keep. Ĭlubfoot Karl and Garth of Oldtown believe that Craster is keeping food in a secret larder. There are no attacks by wights or Others during their stay, and a number of black brothers practice archery in Craster's yard.

Four die from their wounds, however, including Bannen, whose body is burned. His plans are interrupted by the fight at the Fist, however, and forty-four survivors of the Fist reach Craster's Keep. Plotting to mutiny against the Lord Commander, Chett decides he will claim Craster's Keep and wives for himself. Ghost, the direwolf of Jon Snow, scares the pregnant Gilly when he kills a rabbit. Craster claims he has not been visited by Benjen Stark. Waymar refused to stay overnight, however. Craster informs Jeor Mormont, Lord Commander of the Night's Watch, that he had been visited by Ser Waymar Royce, Gared, and Will during their search for wildling raiders. The Night's Watch stays at Craster's Keep during their great ranging north of the Wall. There is a firepit in the center of the dirt floor, and dogs run around. Only Craster has a chair inside, and all others sit on the benches. The windowless hall is a single room, with a sleeping loft above reached by a pair of splintery ladders. The door to the hall is made of two flaps of deer hide. The keep itself is a daub-and-wattle hall that is long and low, made with logs and roofed with sod and big enough to hold thirty to fifty men at best. Inside the dike, there is also a midden heap, a pigsty and a sheepfold. The gate is decorated with the skulls of a bear and a ram. There is at least one gate on the southwest side of the compound and a stream runs around the north end of the hill.
